https://doi.org/10.24928/2023/0221
A successful implementation of the Last Planner® System (LPS) requires not only education on its principles, but also managing social mechanisms it brings up to reach outstanding outcomes. Simulation games have been widely applied to teach LPS principles, but they do not seem to appropriately capture the social mechanisms due to lack of socio-technical realism and inadequate gaming controls (i.e., control external factors other than one of interest). Immersive Virtual Reality (IVR) technology has the potential to reveal the LPS's social mechanisms by providing a highly-controlled and realistic simulation environment. However, how to effectively leverage IVR for LPS simulation is not well understood. In order to bridge this gap, we identified the essential elements that an IVR simulation should have to study the LPS social mechanisms. We then developed and tested a multi-user IVR prototype with the identified elements to simulate the LPS use in a "hypothetical" construction scenario. The results show that the prototype is feasible for studying LPS's social mechanisms. This study lays a foundation for future research in using IVR simulation games to study LPS social mechanisms
Simulations, immersive virtual reality, Last Planner® System, social mechanism, collaboration
Liu, C. , González, V. A. , Lee, G. & Davies, R. 2023. Development of an Immersive Virtual Reality Prototype to Explore the Social Mechanisms of the Last Planner® System, Proceedings of the 31st Annual Conference of the International Group for Lean Construction (IGLC31) , 152-162. doi.org/10.24928/2023/0221 a >
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